Top tips to get you started in the world of e‑learning solutions

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A successful e-learning programme can implement a unified working method across a whole business, train up staff in an efficient and engaging way and allow learners to retain the knowledge for longer. It’s no surprise then that a growing number of companies are turning to e-learning solutions to help expand their business.

E-learning programmes might be just what your company needs, but how do you get started? Here are five things to consider once you decide to step into the world of e-learning.

1. Who will be involved?

Before you start, ask yourself – ‘who will be involved in the e-learning process?’ Is it just for managers and higher-ups, will it be rolled out across the company, or is it just for the benefit of new employees? Knowing your target audience and understanding their job roles, locations, age ranges and computer knowledge will allow developers to create a bespoke programme suited to their needs.

2. Who are the main contacts?

Teamwork is essential to achieve the best possible results, so everyone’s role needs to be clearly defined. Strong communication between the developer, project manager, subject matter experts and IT contacts will ensure a programme is compatible with your software, contains relevant and up-to-date subject material and is delivered to your ideal specifications, budget and time frame. Setting up a virtual base using project management platforms or scheduling regular meetings and conference calls will keep everyone connected and working together.

3. What’s the main objective?

Identify your goals and what objectives you would like to achieve. Is there anything your employees aren’t doing at the moment, or are you bringing in new regulations and processes so your staff need to be retrained? Clearly outlined targets will form the foundations of the e-learning programme and steer the strategy. This way all the team can be working towards the same outcome.

4. What’s the subject matter?

This might seem obvious – you know what subject you want covered and that’s why you chose e-learning solutions – but for your learners to truly benefit you need to be aware of all the topics, points and subjects that need covering. The programme should include everything and leave no gaps in a learner’s knowledge. This will help them retain the information and apply it in real-life situations.

5. What will it involve?

When you first approach an e-learning developer, it’s good to have a strong idea of what you would like the training to involve. Will you require video, audio or animation? Would you like an online database of material, or tests and quizzes to help track an employee’s progress? Gamification in e-learning is growing in popularity and will help employees test their knowledge in virtual scenarios. Your developer will outline all these options to you, but it’s advisable to gather some initial thoughts before the first meeting.

Once you have considered all these points you will have a better understanding of what your company needs and what e-learning programmes can offer. Things can adapt as the process moves forward, but with a solid basis you are guaranteed to see the best possible results.


Contact dreamm to find out how we can help you successfully turn your organisations e-learning requirements into a reality.